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New Fighters: Mecha (Suggestion)
#1
Hello, all! Quinn here. So, I've been considering creating a Kaiju II Fighters series, but after watching Godzilla, Rodan, & Mothra fight the hordes of horrifying monsters menacing Tokyo, I have had a change in point of view... Mecha battlesuits! Why? Because who doesn't like to watch pilots in giant robots take on huge monsters in combat!? Plus, it will give Growler some new friends to play with.

Please take a look & let me know what you think! I appreciate your time, advice, & feedback. Thanks!


Mecha Fighters:


Ronin (Max Lv. 50)
School: Shadow
Kind: Legendary

Captain Skill:
Mecha Destruction I: 1.5x Attack for all Shadow Fighters & upgrade 1 random gem to disintegrator at the start of each turn.

Active Skill:
Rogue Strike: Cost: 3400; 2x Attack for this Fighter for this turn.

Passive Skill:
Steal Soul: Heals ½ of the inflicted damage


Ronin, the Rogue Destroyer (Max Lv. 99)
School: Shadow
Kind: Legendary/ Rebel

Captain Skill:
Mecha Destruction II: 2x Attack for all Shadow Fighters & upgrade 2 random gems to disintegrator at the start of each turn.

Active Skill:
Rogue Attack: Cost: 4200; 3.5x Attack for this Fighter for this turn.

Passive Skill:
Steal Soul: Heals ½ of the inflicted damage.


Shogun (Max Lv. 50)
School: War
Kind: Legendary

Captain Skill:
Mecha Protection I: 1.5x Defense for all War Fighters & upgrade 1 random gem to disintegrator at the start of each turn.

Active Skill:
Mecha Barrier: Cost: 3400; Create a protection barrier of 4.000 points.

Passive Skill:
Reaction: Fighter attacks twice.


Shogun, Blades of War (Max Lv. 99)
School: War
Kind: Legendary/Protector

Captain Skill:
Mecha Protection II: 2x Defense for all War Fighters & upgrade 2 random gems to disintegrator at the start of each turn.

Active Skill:
Mecha Shield: Cost: 4700; Create a protection barrier for 4.000 points & reduce all incoming damage by 30% this turn.

Passive Skill:
Reaction: Fighter attacks twice.


Sabre (Max Lv. 50)
School: Elemental
Kind: Legendary

Captain Skill:
Mecha Energy I: 1.5x Active Skill for all Elemental Fighters & upgrade 1 random gem to disintegrator at the start of each turn.

Active Skill:
Power Strike: Cost: 2800; 2x Attack for all Fighters & consume Heart until player has 20% Heart .

Passive Skill:
Energy Devotion: Charges 5x Active Skill of the Fighter.


Sabre, Elemental Cleaver (Max Lv. 99)
School: Elemental
Kind: Legendary/Focus

Captain Skill:
Mecha Energy II: 2x Active Skill for all Elemental Fighters & upgrade 2 random gems to disintegrator at the start of each turn.

Active Skill:
Power Attack: Cost: 3500; 2.5x Attack for all Fighters & consume Heart until player has 20% Heart .

Passive Skill:
Energy Devotion: Charges 5x Active Skill of the Fighter.


Arc-9 (Mx Lv. 50)
School: Mech
Kind: Legendary

Captain Skill:
Mecha Force: 1.5x Attack for Mech Fighters & +0.5x Attack for each additional Mech Fighter on the team (max 3.5x Attack ) but Healing gems do not heal the player.

Active Skill:
Repair: Cost: 3700; Creates a protection barrier of 1.700 points for 3 turns.

Passive Skill:
Energy XG Power: Convert a random gem to Gem Energy & upgrade it to disintegrator.


Arc-9, Lightning Cannon (Max Lv. 99)
School: Mech
Kind: Legendary/ Rebel

Captain Skill:
Mecha Battalion: 2x Attack for Mech Fighters & +1x Attack for each additional Mech Fighter on the team (max 6x Attack ) but Healing gems do not heal the player.

Active Skill:
Expert Repair: Cost: 4800; Create a protection barrier for 3.500 points for 3 turns.

Passive Skill:
Energy XG Power: Convert a random gem to Gem Energy & upgrade it to disintegrator.


Halcyon (Max Lv. 50)
School: Transmute
Kind: Legendary

Captain Skill:
Mecha Healing I: Heals the player 3.000 Heart each time a Active Skill is used.

Active Skill:
Sonic Blast: Cost: 3800; Deals 12x Attack area attack & stuns all enemies for 1 turn.

Passive Skill:
Snipe: Ignores target’s Defense .


Halcyon, Sonic Sniper (Max Lv. 99)
School: Transmute
Kind: Legendary/ Healer

Captain Skill:
Mecha Haling II: 1.5x Life Bar & heals the player 3.000 Heart each time a Active Skill is used.

Active Skill:
Sonicboom: Cost: 4500; Deals 14x Attack area attack & stuns all enemies for 1 turn.

Passive Skill:
Snipe: Ignore target’s Defense .


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There you have it! The Mecha! Please post any comments, questions, advice, or feedback below. I appreciate you taking the time to read this thread. Thanks! Heart
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#2
Very cool! I recognize a variation of an earlier proposed captain skill.
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#3
(12-07-2016, 03:28 AM)Joy Wrote:  Very cool! I recognize a variation of an earlier proposed captain skill.

Thanks! A little gnome gave me some help with these Angel
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